My Portfolio
Games are unique in their interactivity -- they tell stories in which YOU are the protagonist.
As a designer, my most key value is to open your mind to experiences beyond your own. And so my body of work reflects that; every entry is all about crafting the kind of experiences that make the world a more - empathetic and more - interesting place.
Unannounced Projects
(Serenity Forge, Mar 2022 - Jul 2024)
These unannounced projects were the bulk of my work at Serenity Forge. While I cannot get into the specifics (Yet!), some of my responsibilities included:
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Designing and implementing content that appealed to various player personas, researching modern methods of tracking player profiles
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Co-writing the world, lore, characters, and reactive narrative systems with the rest of the incredible three - person narrative team
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Daily playtesting and following up with leads of different disciplines to tackle known bugs and issues
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Fine - tuning controls and systems to increase player immersion and engagement
Homestead Arcana
(Serenity Forge, Oct 2021 - Feb 2022)
​Homestead Arcana is a witchy farming sim about using plant-magic to clear miasma from your valley and discover the secrets of its origins.
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Playtested daily and managed database of bugs and issues
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Iterated upon controls, mini-games, and level design
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Researched and advocated for accessibility settings to make it playable by a more diverse player base
Yssaia
(Independent Project, 2018-Ongoing)
Yssaia is a fantasy political drama worldbuilding multimedia project presented through games, art, videos, merchandising, and writing.
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250k+ Word Manuscript Drafted, currently Editing
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2 Fully Released Games, 1 Free Game
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7 Constructed Fictional Languages with 2 Protolangs
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Realistically derived staple foods, environmentally-sensible fashion, musical styles, theatre history, and engineering practices for every culture
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Punk - Opera performance with interviews with both diegetic and non-diegetic behind - the - scenes documentaries
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Ongoing YouTube Channel with over 1000 subscribers
Magic: The Gathering® Minigames
(Wizards of the Coast/Studio X, Jun - Aug 2021)
While I was working on Magic: Spellslingers, I also designed, wrote, and playtested Minigames for the Adventures in the Forgotten Realms Dungeons & Dragons - themed set. One game named "Magic and Minions" made it through the editing process and was released as an official Minigame, available in card packs for the set.
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Designed to be played with packs of MTG cards, thus highly constrained
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Rules had to fit on one MTG card, thus highly constrained​
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Technically, Wizards of the Coast's first TTRPG since Dungeons & Dragon