My Portfolio
Games are unique in their interactivity -- they tell stories in which YOU are the protagonist.
As a designer, my most key value is to open your mind to experiences beyond your own. And so my body of work reflects that; every entry is all about crafting the kind of experiences that make the world a more - empathetic and more - interesting place.
![](https://static.wixstatic.com/media/d7d9cb_12733c4e921048a39a60ac662988e10f~mv2.jpg/v1/fill/w_337,h_600,al_c,q_80,usm_0.66_1.00_0.01,enc_avif,quality_auto/d7d9cb_12733c4e921048a39a60ac662988e10f~mv2.jpg)
Unannounced Projects
(Serenity Forge, Mar 2022 - Jul 2024)
These unannounced projects were the bulk of my work at Serenity Forge. While I cannot get into the specifics (Yet!), some of my responsibilities included:
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Designing and implementing content that appealed to various player personas, researching modern methods of tracking player profiles
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Co-writing the world, lore, characters, and reactive narrative systems with the rest of the incredible three - person narrative team
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Daily playtesting and following up with leads of different disciplines to tackle known bugs and issues
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Fine - tuning controls and systems to increase player immersion and engagement
![Image by Brecht Corbeel](https://static.wixstatic.com/media/nsplsh_a4b1d742905745b0ba8a3dc43f756831~mv2.jpg/v1/fill/w_207,h_287,al_c,q_80,usm_0.66_1.00_0.01,enc_avif,quality_auto/Image%20by%20Brecht%20Corbeel.jpg)
Homestead Arcana
(Serenity Forge, Oct 2021 - Feb 2022)
​Homestead Arcana is a witchy farming sim about using plant-magic to clear miasma from your valley and discover the secrets of its origins.
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Playtested daily and managed database of bugs and issues
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Iterated upon controls, mini-games, and level design
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Researched and advocated for accessibility settings to make it playable by a more diverse player base
![ss_47b257f4fe39f7b2e976e11547a6b34489720350.600x338.jpg](https://static.wixstatic.com/media/d7d9cb_d3f1ee7f72e747cc871d9066f427f6f2~mv2.jpg/v1/fill/w_508,h_285,al_c,q_80,usm_0.66_1.00_0.01,enc_avif,quality_auto/ss_47b257f4fe39f7b2e976e11547a6b34489720350_600x338.jpg)
Yssaia
(Independent Project, 2018-Ongoing)
Yssaia is a fantasy political drama worldbuilding multimedia project presented through games, art, videos, merchandising, and writing.
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250k+ Word Manuscript Drafted, currently Editing
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2 Fully Released Games, 1 Free Game
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7 Constructed Fictional Languages with 2 Protolangs
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Realistically derived staple foods, environmentally-sensible fashion, musical styles, theatre history, and engineering practices for every culture
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Punk - Opera performance with interviews with both diegetic and non-diegetic behind - the - scenes documentaries
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Ongoing YouTube Channel with over 1000 subscribers
![Heading.png](https://static.wixstatic.com/media/d7d9cb_d75cb9b1d812454d9bc4783f2b581907~mv2.png/v1/crop/x_0,y_0,w_1275,h_720/fill/w_508,h_287,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/Heading.png)
Magic: The Gathering® Minigames
(Wizards of the Coast/Studio X, Jun - Aug 2021)
While I was working on Magic: Spellslingers, I also designed, wrote, and playtested Minigames for the Adventures in the Forgotten Realms Dungeons & Dragons - themed set. One game named "Magic and Minions" made it through the editing process and was released as an official Minigame, available in card packs for the set.
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Designed to be played with packs of MTG cards, thus highly constrained
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Rules had to fit on one MTG card, thus highly constrained​
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Technically, Wizards of the Coast's first TTRPG since Dungeons & Dragon
![MTGMagic and Minions.png](https://static.wixstatic.com/media/d7d9cb_634d6e3e501c42aba146d0b29e9a4823~mv2.png/v1/crop/x_0,y_0,w_900,h_508/fill/w_508,h_287,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/MTGMagic%20and%20Minions.png)