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My Portfolio

Games are unique in their interactivity -- they tell stories in which YOU are the protagonist. 

 

As a designer, my most key value is to open your mind to experiences beyond your own. And so my body of work reflects that; every entry is all about crafting the kind of experiences that make the world a more - empathetic and more - interesting place.

Unannounced Projects
(Serenity Forge, Mar 2022 - Jul 2024)

These unannounced projects were the bulk of my work at Serenity Forge. While I cannot get into the specifics (Yet!), some of my responsibilities included:

  • Designing and implementing content that appealed to various player personas, researching modern methods of tracking player profiles

  • Co-writing the world, lore, characters, and reactive narrative systems with the rest of the incredible three - person narrative team

  • Daily playtesting and following up with leads of different disciplines to tackle known bugs and issues

  • Fine - tuning controls and systems to increase player immersion and engagement

Image by Brecht Corbeel

Homestead Arcana
(Serenity Forge, Oct 2021 - Feb 2022)

​Homestead Arcana is a witchy farming sim about using plant-magic to clear miasma from your valley and discover the secrets of its origins.

  • Playtested daily and managed database of bugs and issues

  • Iterated upon controls, mini-games, and level design

  • Researched and advocated for accessibility settings to make it playable by a more diverse player base

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Yssaia
(Independent Project, 2018-Ongoing)

Yssaia is a fantasy political drama worldbuilding multimedia project presented through games, art, videos, merchandising, and writing.

  • 250k+ Word Manuscript Drafted, currently Editing

  • 2 Fully Released Games, 1 Free Game

  • 7 Constructed Fictional Languages with 2 Protolangs

  • Realistically derived staple foods, environmentally-sensible fashion, musical styles, theatre history, and engineering practices for every culture

  • Punk - Opera performance with interviews with both diegetic and non-diegetic behind - the - scenes documentaries

  • Ongoing YouTube Channel with over 1000 subscribers

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Magic: The Gathering® Minigames
(Wizards of the Coast/Studio X, Jun - Aug 2021)

While I was working on Magic: Spellslingers, I also designed, wrote, and playtested Minigames for the Adventures in the Forgotten Realms Dungeons & Dragons - themed set. One game named "Magic and Minions" made it through the editing process and was released as an official Minigame, available in card packs for the set.

  • Designed to be played with packs of MTG cards, thus highly constrained

  • Rules had to fit on one MTG card, thus highly constrained​

  • Technically, Wizards of the Coast's first TTRPG since Dungeons & Dragon

View the full card here.

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